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script:unityengine:enumerations:spritemeshtype:spritemeshtype

SpriteMeshType 精灵网格类型

Description 描述

Defines the type of mesh generated for a sprite.

定义一个精灵所产生的网格类型。

Variables 变量

FullRectRectangle mesh equal to the user specified sprite size.
矩形网格等于用户指定的精灵大小。
TightTight mesh based on pixel alpha values. As many excess pixels are cropped as possible.
基于像素α值的紧网格。尽可能多的多余的像素被裁剪掉。
script/unityengine/enumerations/spritemeshtype/spritemeshtype.txt · 最后更改: 2016/10/08 08:12 由 emjo