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script:unityengine:classes:rendersettings:rendertargetsetup.depthstore

RenderTargetSetup.depthStore 深度存储

JavaScript ⇒ public var depthStore: Rendering.RenderBufferStoreAction;
C# ⇒ public Rendering.RenderBufferStoreAction depthStore;

Description 描述

Store Actions for Depth Buffer. It will override any actions set on RenderBuffer itself.

深度缓存区的存储行为。RenderBuffer 自身将会重载任何行为设置。

Please note that not all platforms have load/store actions, so this setting might be ignored at runtime. Generally mobile-oriented graphics APIs (OpenGL ES, Metal) take advantage of these settings.

请注意不是所有平台有加载/存储行为,因此该设置在运行使可能会被忽略。一般面向移动图形API(OpenGL ES,Metal)利用这些设置。

rendertargetsetup

script/unityengine/classes/rendersettings/rendertargetsetup.depthstore.txt · 最后更改: 2016/08/02 05:35 (外部编辑)