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script:unityengine:classes:rendersettings:rendertargetsetup.depthload

RenderTargetSetup.depthLoad 深度加载

JavaScript ⇒ public var depthLoad: Rendering.RenderBufferLoadAction;
C# ⇒ public Rendering.RenderBufferLoadAction depthLoad;

Description 描述

Load Action for Depth Buffer. It will override any actions set on RenderBuffer itself.

深度缓存区的加载行为。RenderBuffer自身将重载任何行为设置。

Please note that not all platforms have load/store actions, so this setting might be ignored at runtime. Generally mobile-oriented graphics APIs (OpenGL ES, Metal) take advantage of these settings.

请注意不是所有平台有加载/存储行为,因此该设置在运行使可能会被忽略。一般面向移动图形API(OpenGL ES,Metal)利用这些设置。

rendertargetsetup

script/unityengine/classes/rendersettings/rendertargetsetup.depthload.txt · 最后更改: 2016/08/02 05:35 (外部编辑)