class in UnityEngine/Inherits from: Object
The Render Settings contain values for a range of visual elements in your scene, like fog and ambient light.
渲染设置包含你场景中视觉元素范围的值,如雾效和环境光。
Note that render settings are per-scene.
注意渲染设置对应于每个场景。
ambientEquatorColor | Ambient lighting coming from the sides. 来自边缘的环境光。 |
ambientGroundColor | Ambient lighting coming from below. 来自地面的环境光。 |
ambientIntensity | How much the light from the Ambient Source affects the scene. 多少环境光源影响场景。 |
ambientLight | Flat ambient lighting color. 单调环境灯光颜色。 |
ambientMode | Ambient lighting mode. 环境光模式。 |
ambientProbe | Custom or skybox ambient lighting data. 定制或者天空盒环境灯光数据。 |
ambientSkyColor | Ambient lighting coming from above. 来自上方的环境光。 |
customReflection | Custom specular reflection cubemap. 自定义镜面反射的立方体贴图。 |
script/unityengine/classes/rendersettings/rendersettings.txt · 最后更改: 2016/08/02 05:35 (外部编辑)
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