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script:unityengine:classes:proceduraltexture:proceduraltexture

ProceduralTexture 程序纹理

class in UnityEngine/Inherits from: Texture

Description 描述

Class for ProceduralTexture handling.

处理程序纹理的类。

Variables 变量

formatThe format of the pixel data in the texture (Read Only).
在纹理中像素数据的格式(只读)。
hasAlphaCheck whether the ProceduralMaterial that generates this ProceduralTexture is set to an output format with an alpha channel.
检查是否生成的程序纹理中的程序材质是设置为带有透明通道的输出格式。

Public Functions 公共函数

GetPixels32Grab pixel values from a ProceduralTexture.
从程序纹理中攫取像素值。
GetProceduralOutputTypeThe output type of this ProceduralTexture.
程序的输出类型。
script/unityengine/classes/proceduraltexture/proceduraltexture.txt · 最后更改: 2016/08/02 05:30 (外部编辑)