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script:unityengine:classes:jointsuspension2d:jointsuspension2d

JointSuspension2D 二维关节悬挂

Description 描述

Joint suspension is used to define how suspension works on a WheelJoint2D.

关节悬挂用来定义WheelJoint2D上的悬挂怎样工作。

See Also: WheelJoint2D class.

Variables

angleThe world angle along which the suspension will move. This provides 2D constrained motion similar to a SliderJoint2D. This is typically how suspension works in the real world.
在世界坐标,角度将沿悬挂动。这个提供了2D约束运动,类似SliderJoint2D。这是典型的悬架如何在现实世界中工作。
dampingRatioThe amount by which the suspension spring force is reduced in proportion to the movement speed.
在运动速度的比例该悬挂弹簧力被降低的数量。
frequencyThe frequency at which the suspension spring oscillates.
悬架弹簧振荡的频率。
script/unityengine/classes/jointsuspension2d/jointsuspension2d.txt · 最后更改: 2016/08/02 05:32 (外部编辑)