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script:unityengine:classes:jointspring:jointspring

JointSpring 关节弹簧

struct in UnityEngine

Description 描述

JointSpring is used add a spring force to HingeJoint and PhysicMaterial.

关节弹簧用于给铰链关节和物理材质增加弹力。

JavaScript:

function Start() {
	var hinge = GetComponent.<HingeJoint>();
 
	// Make the spring reach shoot for a 70 degree angle.
	// This could be used to fire off a catapult.
 
	var spring = hinge.spring;
	spring.spring = 10;
	spring.damper = 3;
	spring.targetPosition = 70;
	hinge.spring = spring;
}

C#:

using UnityEngine;
using System.Collections;
 
public class ExampleClass : MonoBehaviour {
    void Start() {
        HingeJoint hinge = GetComponent<HingeJoint>();
        JointSpring spring = hinge.spring;
        spring.spring = 10;
        spring.damper = 3;
        spring.targetPosition = 70;
        hinge.spring = spring;
    }
}

Variables 变量

damperThe damper force uses to dampen the spring.
阻尼器使用阻力抑制弹力。
springThe spring forces used to reach the target position.
该弹簧弹力用于达到目标速度。
targetPositionThe target position the joint attempts to reach.
关节尝试到达的目标位置。
script/unityengine/classes/jointspring/jointspring.txt · 最后更改: 2016/08/02 05:33 (外部编辑)