class in UnityEngine/Inherits from: AnchoredJoint2D
Connects two Rigidbody2D together at their anchor points using a configurable spring.
|dampingRatio||The amount by which the spring force is reduced in proportion to the movement speed.
|frequency||The frequency at which the spring oscillates around the distance between the objects.
|referenceAngle||The angle referenced between the two bodies used as the constraint for the joint.