class in UnityEngine/Inherits from: AnchoredJoint2D
Connects two Rigidbody2D together at their anchor points using a configurable spring.
使用一个可配置的弹簧连接两个2D刚体锚点。
dampingRatio | The amount by which the spring force is reduced in proportion to the movement speed. 通过弹力减少移动速度比例的总数。 |
frequency | The frequency at which the spring oscillates around the distance between the objects. 在物体之间弹力震动的频率。 |
referenceAngle | The angle referenced between the two bodies used as the constraint for the joint. 两个身体之间的参考角用作共同的关节。 |