用户工具

站点工具


侧边栏



Unity3D中文文档

script:unityengine:classes:billboardasset:billboardasset

BillboardAsset 广告牌资源

class in UnityEngine / Inherits from: Object

Description 描述

BillboardAsset describes how a billboard is rendered.

BillboardAsset是描述一个广告牌是怎么被渲染的。

Variables 变量

bottomHeight of the billboard that is below ground.
该广告牌是低于地面的高度。
heightHeight of the billboard.
该广告牌的高度。
imageCountNumber of pre-baked images that can be switched when the billboard is viewed from different angles.
当广告牌是从不同的角度观看时,预烘焙可切换图像的数量。
indexCountNumber of indices in the billboard mesh. The mesh is not necessarily a quad. It can be a more complex shape which fits the actual image more precisely.
广告牌网格的索引数量。网格不一定是四边形。它可以是一个更复杂的形状,更精确地适配实际的图像。
materialThe material used for rendering.
广告牌的材质。
vertexCountNumber of vertices in the billboard mesh. The mesh is not necessarily a quad. It can be a more complex shape which fits the actual image more precisely.
广告牌网格的顶点数。网格不一定是四边形。它可以是一个更复杂的形状,更精确地适配实际的图像。
widthWidth of the billboard.
广告牌的宽度。

Constructors 构造器

script/unityengine/classes/billboardasset/billboardasset.txt · 最后更改: 2016/08/02 05:30 (外部编辑)