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script:unityengine:classes:audiolistener:audiolistener

AudioListener 音频侦听器

class in UnityEngine / Inherits from: Behaviour

Description 描述

Representation of a listener in 3D space.

表示三维空间的一个侦听器。

This class implements a microphone-like device. It records the sounds around it and plays that through the player's speakers. You can only have one listener in a scene.

这个类实现像麦克风一样的设备。它记录周围的声音并通过玩家的扬声器播放。在场景中只能有一个侦听器。

See Also: AudioSource, AudioListener component in the Components Reference.

Static Variables 静态变量

pauseThe paused state of the audio system.
该音频系统的暂停状态。
volumeControls the game sound volume (0.0 to 1.0).
控制该游戏的声音音量(0.0~1.0)。

Variables 变量

velocityUpdateModeThis lets you set whether the Audio Listener should be updated in the fixed or dynamic update.
可让你设置Audio Listener是否应该用固定或动态更新。
script/unityengine/classes/audiolistener/audiolistener.txt · 最后更改: 2016/08/02 05:26 (外部编辑)