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script:unityengine:classes:audioconfiguration:audioconfiguration

AudioConfiguration 音频配置

struct in UnityEngine

Description 描述

Specifies the current properties or desired properties to be set for the audio system.

设置音频系统的指定属性或所需属性。

See AudioSettings.Reset for an example.

Variables 变量

dspBufferSizeThe length of the DSP buffer in samples determining the latency of sounds by the audio output device.
采样的DSP缓冲区的长度来确定音频输出设备的声音延迟。
numRealVoicesThe current maximum number of simultaneously audible sounds in the game.
游戏中同时发声的声音的最大数目。
numVirtualVoicesThe maximum number of managed sounds in the game. Beyond this limit sounds will simply stop playing.
在游戏中托管的声音最大数量。超过这个限制的声音将简单地停止播放。
sampleRateThe current sample rate of the audio output device used.
该音频输出设备使用的当前采样率。
speakerModeThe current speaker mode used by the audio output device.
该音频输出设备使用的当前扬声器模式。
script/unityengine/classes/audioconfiguration/audioconfiguration.txt · 最后更改: 2016/08/02 05:32 (外部编辑)