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script:unityengine:classes:application:application

Application 应用程序

Namespace: UnityEngine

Description 描述

Access to application run-time data.

访问应用程序的运行时数据。

This class contains static methods for looking up information about and controlling the run-time data.

这个类包含查找信息和控制运行时数据的静态方法。

Static Variables 静态变量

absoluteURLThe absolute path to the web player data file (Read Only).
到web播放器数据文件夹的绝对路径(只读)。
backgroundLoadingPriorityPriority of background loading thread.
后台装载线程优先级。
dataPathContains the path to the game data folder (Read Only).
包含游戏数据文件夹的路径(只读)。
genuineReturns false if application is altered in any way after it was built.
如果编译后的应用程序被任何方式改变的了,返回假。
genuineCheckAvailableReturns true if application integrity can be confirmed.
如果可以确认应用程序的完整性返回真。
internetReachabilityReturns the type of Internet reachability currently possible on the device.
返回设备上的网络可达性目前可能的类型。
isEditorAre we running inside the Unity editor? (Read Only)
是在Unity编辑器内运行?
isLoadingLevelIs some level being loaded? (Read Only)
是否有一些场景正在被加载(只读)?
isPlayingscript/unityengine/classes/application/application.txt · 最后更改: 2016/08/02 05:29 (外部编辑)